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DigiRoots DigiRoots NERDC-Approved Learning
NERDC-Approved · Digital Literacy, Primary 1 & 4

The DigiRoots Information Technology Curriculum

Every topic below is mapped directly to the NERDC-approved Information Technology curriculum, with a learning goal, content covered, and the in-app activities pupils complete to master it.

Primary 1

First Steps with the Computer

Theme: Basic Computer Operations · 4 topics

Introduction to the Computer Understand what a computer is and identify its basic parts.

Content Covered

  • Meaning of a computer
  • Examples of computers
  • Parts of a computer: Monitor, Keyboard, Mouse, System Unit, Printer, Speakers

DigiRoots Learning Activities

  • Teacher displays pictures of computers
  • Pupils identify a computer device
  • Pupils observe and name parts of a computer
  • Pupils touch and identify parts of a real computer
  • Pupils draw a computer and label its parts
Parts of a Computer Identify and describe the parts of a computer.

Content Covered

  • Monitor
  • Keyboard
  • Mouse
  • System Unit
  • Printer

DigiRoots Learning Activities

  • Teacher demonstrates each computer part
  • Pupils identify parts on a real computer
  • Pupils match pictures of parts to the correct names
  • Pupils draw and label parts of a computer
Uses of a Computer Understand the uses of computers.

Content Covered

  • Typing documents
  • Drawing pictures
  • Playing educational games
  • Watching educational videos
  • Learning new information

DigiRoots Learning Activities

  • Pupils watch educational videos on a computer
  • Pupils observe typing demonstrations
  • Pupils play simple educational computer games
Common Information Technology Devices Identify common IT devices used in everyday life.

Content Covered

  • GSM phone
  • Calculator
  • Digital wristwatch
  • Smart phone

DigiRoots Learning Activities

  • Teacher displays IT devices
  • Pupils identify and name devices
  • Pupils describe the uses of the devices
Primary 4

Understanding How Computers Work

Theme: Basic Computer Operations · 5 topics

Computer Hardware Understand the meaning and components of computer hardware.

Content Covered

  • Meaning: physical parts of a computer that can be seen and touched
  • Examples: Keyboard, Monitor, System Unit, Mouse, Joystick, CD/DVD Drive

DigiRoots Learning Activities

  • Teacher displays computer hardware
  • Pupils observe hardware components
  • Pupils draw and label hardware parts
Computer Software Understand computer software and its uses.

Content Covered

  • Meaning: programs or instructions that make the computer work
  • Types: Operating System, Word Processing Software, Computer Games
  • Examples: Microsoft Word, Paint, computer games
  • Uses: typing documents, drawing pictures, playing games, running the computer system

DigiRoots Learning Activities

  • Teacher demonstrates word processing software
  • Pupils type short sentences
  • Pupils draw shapes using Paint
  • Pupils play educational computer games
Booting the Computer Understand the process of starting a computer.

Content Covered

  • Meaning: the process of starting a computer
  • Types: Cold Booting, Warm Booting
  • Steps: connect to power → turn on the monitor → turn on the system unit → wait for the operating system to load

DigiRoots Learning Activities

  • Teacher demonstrates how to start a computer
  • Pupils observe the booting process
  • Pupils practice starting the computer
Data and Information Understand the concepts of data and information.

Content Covered

  • Data: raw facts that have not been processed
  • Information: processed data that has meaning
  • Sources of information: Radio, Television, Newspaper, Computer, Internet

DigiRoots Learning Activities

  • Pupils observe different information devices
  • Pupils discuss sources of information
  • Pupils type characters into the computer
Computer as an IPO System Understand the Input-Process-Output model.

Content Covered

  • Input: data entered using input devices — Keyboard, Mouse
  • Processing: work performed by the CPU
  • Output: information produced by the computer — Monitor, Printer, Speakers

DigiRoots Learning Activities

  • Pupils demonstrate input using the keyboard
  • Pupils observe processing of commands
  • Pupils view output displayed on the monitor

See This Curriculum in Action

Every topic above comes to life through games, quizzes and animated lessons in the app.